In the next round, you can only place your people after the other players have placed all of theirs. You may return animals to the general supply in order to make room for the new arrivals. They loosely translate to E=Beginner, I=Intermediate, K=Advanced. Is both an oven and a baking improvement. for. There can be up to 2 stacks of wood on this card, as shown. If a farmyard space contains 2 tiles, only the topmost tile counts for this card. Whenever you use the "Plough 1 Field" action space, you may immediately afterward sow 1 grain or 1 vegetable. Then there are the serious deck expansions that heavily expand the (A), (B), (C), and (D) decks. Renovating your wooden hut to a clay hut costs you only 1 clay and 1 reeds. At the end of the game, the wood is not counted as grain, of course. If you deduct points for not returning an animal, you do not get the bonus points from the. If a new room costs only 1 clay, e.g. When you play this card, immediately either discard 1 begging card or take 1 animal (of your choice) from the supply. In each harvest, at the beginning of the field phase, count the total number of sheep and cattle in all the players' farms. At the end of the game, you receive 1 bonus point for each wood on this card except the 1st, 4th, 7th and 10th. You must pay the food before you take the vegetable. And now I had to spend it again? Agricola Revised Edition shaped wooden bits (food tokens are still cardboard). At the start of these rounds, you receive the reed. Playing the Academic counts as 1 occupation for the. You may not move it later. Guests count as family members for this card. You may not exchange 1 wood or 1 clay for only 1 stone, or exchange 1 wood and 1 clay for 2 stone. This card serves as a room for one of your people. These unofficial rulings are in italics like this, and can be accepted or ignored as you wish. Alternatively, you may exchange 1 sheep for 1 grain or vegetable. Whenever you use a minor improvement or minor or major improvement action, you can pay 1 food to use the action a second time. You must swap them al at the same time, and you can only take the new animals if you have room for all of them on your farm. Original Agricola player board with spaces to store resources. If you already live in a clay hut or stone house, you use the Farm Steward for the first family growth action after you've played it. Feeding your family is a special kind of challenge and players will plant grain and vegetables while supplementing their food supply with sheep, wild boar and cattle. If there are still 1/3/6/9 rounds to play, you immediately receive 1/2/3/4 wood. Quick view Choose Options. All family members except for the first two are offspring; not only newborns. Is also activated by the action space "1 Reed, Stone, and Wood" in 5-player games. When you play this card, immediately return a stable from your farmyard to your supply and extend your wooden hut by 1 room. Grain fields are fields or improvement cards on which there is at least 1 grain marker. If you cannot bake a grain, e.g. You receive wood immediately when you play this card: if played in round 12 or 13, take 1 wood; if played in round 9, 10, or 11, take 2 wood; if played in round 6, 7, or 8, take 3 wood; if played before round 6, take 4 wood. If you have 4 or more people, you may use the Lasso more than once in the same round. Guide your family to wealth, health and prosperity and you will win the game. . Place 3 vegetables from the general supply on this card. The Revised Edition, or Revised as it is commonly called, is the third edition of the Magic core set. This can be solved if you sleeve the approximately 2,000 cards in question with opaque-backed card sleeves. This does not include cards that were discarded during the game, e.g. Whenever you use a person's action to take wood that is lying on an action space, you can leave 1 of that wood on the space and receive 2 food in exchange. Whenever you bake 1 or more grain into bread, you may pay 1 additional grain and 1 vegetable for 3 bonus points. Is only activated on both the "Plough 1 Field" and the "Plough Field and Sow" action spaces, but not by the "Slash and Burn" special action or cards that allow you to plough. You can use the "Take 1 Grain" and "Sow and Bake Bread" action spaces even if another player has placed a person on the space. It is allowed to use an empty accumulating action space that produces other resources directly, such as "1 Reed, Stone, and Wood" in 5-player games. If you receive 4 grain on fields when sowing because of occupations such as. Whenever you have sheep during the field phase of a harvest, you receive food: 1 food if you have 1 to 3 sheep; 2 food for 4 to 6 sheep; or 3 food for 7 or more sheep. Whenever you play an occupation, you may pay any costs using food from this card. If you already live in a clay hut or a stone house when you play this card, place the clay on the round spaces immediately. You immediately receive 3 fuel. It is now generally referred to as the "Z-Man Edition". This article is going to try to clear these differences up. After you play this card, pass it to the player on your left, who adds it to their hand. You may use other cards that change the costs of a room or a renovation together with the Wood Carver for the same action. The newborn can start taking actions in the next round. If you use an occupation action space to play the Fence Builder, and you place the fence on that occupation action space, you cannot use Fence Builder this turn to immediately build fences. An empty, harvested field does not count as a grain field. Mixing the WizKids (C) and (D) cards in with the Gamers' Deck (G) would work fine, too. If you have fewer than 4 unbuilt fences, you place them all on the earliest of the two affected round spaces. At any time, you can exchange fuel for goods as follows: 3 fuel 2 wood or 2 clay; 4 fuel 2 reed or 2 stone; 2 fuel 1 grain; 3 fuel 1 vegetable. At the end of the game, all players with the fewest family members receive 2 binus points each. Links will open in a new window or tab. The point from this card counts as negative for the. Updated and streamlined for a new generation of players,Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. If you use the Traveling Players action, you should place claim markers on the three action spaces "Take 1 Grain", "Plough 1 Field" and "Plough Field and Sow", as a reminder that these may be claimed later. . You repeat this process with the Occupations. At the start of these rounds, you can buy the animal for 1 food. Free shipping for many products! If you already have a stone house when you play this card, place the food immediately. If you get more than one type of goods, you can buy 1 of each type for 1 food each. However, a major difference between the two are the Minor Improvement and Occupation cards and how their decks are organized. The cards were developed and tested by users of. Food is still represented by cardboard tokens. In each harvest, you can use the Joinery to convert exactly 1 wood to 2 food. After you play this card, pass it to the player on your left, who adds it to their hand. (Optional) 256 This card itself counts as a card in hand for its own requirement. You may build several rooms at once with a building action. Revised booster Contents 1 Set details 1.1 Marketing 1.2 Rules 2 Cycles 2.1 Double cycles 2.2 Vertical cycle 2.3 Pairs 3 Summer Magic 4 Misprints 5 Core set changes 6 References 7 External links Set details Once during the game, when you use either the "Plough 1 Field" or the "Plough Field and Sow" action space, you can plough 2 fields instead of 1. ALL RIGHTS RESERVED. If you use the special action to play an improvement that gives you benefits when sowing (e.g. At the start of each round, you receive the token. In each harvest, you take one food from each of the stacks. You immediately receive as much food as you would receive from one of your baking improvements if you baked 1 grain into bread. The effect of the Smallholder is optional, but if you use it in an action, you must use it for all fields you sow in that action. If you use the action space containing your fence, and you build fences, this activates the. For example, when someone places a person on the "3 Wood" action space, you may use another player's, If the owner of an occupation and you both want to use the same occupation at the same time, the owner is the first to benefit. Agricola Revised Edition Major Improvements. One vegetable or cattle costs 3 food. [. You may choose to convert fewer animals to food than you have family members. Agricola (Revised Edition) Strategy Game Farming Game for Adults and Teens Advanced Board Game Ages 12+ 1-4 Players Average Playtime 90 Minutes Made by Lookout Games Toys & Games Games & Accessories Board Games $6499 FREE Returns FREE delivery Tuesday, February 28. due to the Wood Distributor). Whenever you use a person to take the Plough fields action, you can take a special action card immediately afterwards, as long as it has not already been used twice. Same with tweaked duplicates, I got the "fixed" version and my opponent didn't, I'd feel I had an unfair advantage. for the. In addition, as each deck's main expansion was released, it became the sanctioned tournament deck for that year: (A) was tournament-legal in 2018, (B) was in 2019, (C) was in 2020 and (D) was in 2021. This meant that out-of-the-box Revised Agricola had a very similar feel to its predecessor. Whenever you use the "Hiring Fair" special action, you also receive 1 stone from this card. The space does not count as a pasture while there is still a tile in it. This does not activate the. Choose your product line and set, and find exactly what you're looking for. for upgrades or to play the. If you play an improvement for a second time (e.g. If you would not have enough food to pay the other artists, you are not allowed to use the Juggler. [, The Clay Deposit counts as played improvement, e.g. because of. The Agricola base game is a revised edition of Uwe Rosenberg's celebrated classic. For each sheep that you convert to food, place 1 food from the general supply on this card. For accumulating action spaces, this means that for the second action you receive the number of resources or food that is added at the start of each round. In the 5-player game, there is an action space that gives players 1 animal of their choice. When you play this card, you receive 3 wood. If you also receive other animals from the fence building, e.g. If you buy more than one room, you receive the discount for all rooms. When you play this card, you may also take a bread baking action. . You cannot receive more than 2 stables from the Building Plan in one turn. They can get building materials such as Wood and Clay, plow fields and sow crops, or build fences to keep animals. And farming is what the game is all about. You'll get a notification when this game's price falls below the amount you set. Updated and streamlined for a new generation of players, Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. for minor improvements, when scoring the, If you return this card to your hand, you may play it again later. You cannot sow again on this field. The Vineyard is not considered to be adjacent to any farmyard space or other card, regardless of its location, and does not benefit from the. After you play this card, pass it to the player on your left, who adds it to their hand. Pay the costs for the improvement normally. Playing this card costs an additional 2 food. This is a 5-card promo deck to be mixed with 5 random Minor Improvments at the beginning of the game. One (and only one) of your unfenced stables may hold up to 3 animals of the same type. Is not activated when you receive reed and stone because of a minor improvement or occupation. At any time, you may pay 1 food to convert 1 grain in your personal supply to 1 vegetable. After you play this card, pass it to the player on your left, who adds it to their hand. You can only rearrange those fences that have been placed as fences; not those used by the. You may play major improvements with the Scholar. You may not take an additional grain from one of your own fields. Whenever you use a "Fell Trees" special action, you also receive your choice of 1 reed or 1 wood. When the other player plays an oven or another improvement that gives them a bread baking action, you may not bake bread at the same time. Every begging card is paid with 1 stone, which is placed on the Chapel. The Unocial Agricola Compendium Version 7.1 (2010-01-03) This is a complete list of minor improvements and occupations in the game Agricola. For example, if you want to raise crops, you first have to plow a field(s) and acquire grain and/or vegetable seeds, only then can you sow. Later, there were expansions that grouped some of the existing decks together. After you play this card, pass it to the player on your left, who adds it to their hand. Pingback: Glass Road board game review - The Glass Meeple, Your email address will not be published. When you play this card, each player may immediately move any amount of their planted resources to their personal supply. When you bake bread you can convert as many grain with the Cookhouse as you want. Each player chooses one at the beginning of the game. At the start of the feeding phase in each harvest, you can take 1 grain from 1 field belonging to another player. Food that you receive at the start of a round (e.g. In round 14, you cannot place any people. The order (from least to most valuable) is: sheep, wild boar, cattle, horse. You can also bake bread if you play an occupation during the turn of another player. When you play this card, you can also bake bread immediately. The effect of the Fisherman is optional. You put extra grain on grain fields, and extra vegetables on vegetable fields. Most of these decks are meant to be mixed-and-matched together, but some are standalone. The player with the most points wins. Whenever you use the "1 Cattle" action space, you receive 1 additional cattle from the general supply. All future pastures must border at least one existing pasture. Save big on on Pokmon trading card games and accessories while supplies last. You place up to 3 wood from your personal supply next to each other on this card, and pile additional wood from the general supply on your own 1--3 wood markers. Whenever another player uses it, they receive 3 food. The fenced space must be adjacent to your pastures. Place 1 food on each of the next 5 round spaces. You can use the animal action space with your first or second family member. You do not receive animals from the general supply when you play this card. Plow your fields, sow with seeds and bake bread in your clay oven! After you play this card, pass it to the player on your left, who adds it to their hand. the, Only resources and food in your personal supply count. For each border between a forest tile and a field in your farmyard, you receive 1 food. Goods includes wood, clay, reed, stone, vegetables, grain, and animals. Cheats. At the start of these rounds, you receive the sheep. The highest bidder gets the resources and you get the food. Whenever you use the "Fishing" action space, you can pay 1 fuel to receive an additional 3 food. You may not build the Granary with 2 wood & 1 clay or with 1 wood & 2 clay. Whenever you use any family growth action, you receive 1 bonus point as well as 1 fuel and 1 food. What did you think of the game after playing it? If you also have another card that sets a new base cost (e.g. This card is passed to the left immediately when it has been played. You can only put extra grain on grain fields, and extra vegetables on vegetable fields. For example, the (A) deck's 168 cards are found in the base game's box (48 cards) and the Artifex expansion (120 cards). During the feeding phase of the harvest, you are the last player to take a turn. Vegetables on this field can be converted to 4 food when harvested. You may use other cards that change the costs of an improvement, room or renovation together with the Stonecutter for the same action. Find many great new & used options and get the best deals for Box Insert: Agricola Family Edition | NIB | by Go7Gaming at the best online prices at eBay! You cannot choose to turn the Informer itself face down. At least one space must be newly used, and may not contain stables. because of the. The Carrot Cake Baker can also convert 1 vegetable into 2 food at any time. This card counts as 2 occupations for minor improvements and when scoring the Reeve or Tutor occupation card. Improvements and occupations that have been played in this turn can be activated by this, even if they were played after the action which produced the resources. You may choose to build fewer than 3 fences, for example, if you do not have 3 unbuilt fences left. They are only available as people in the next round. The effect of the Manure is optional, but if you harvest, you must harvest all of your fields. Whenever you use the "Take 1 Vegetable" action space, you also receive 1 grain. Place the newborn on the person that used the Day Labourer action space. At the beginning of each harvest, you may exchange 1 grain or vegetable for 1 sheep. If you build extra fences this turn, e.g. You cannot use such an action space just to use this card if the action space contains no stone (e.g. If you have at least one horse at the time, you receive another 1 fuel. Whenever you use the "Cut Peat" special action, you also receive 2 wood. Take the food from the action space, and the same amount from the general supply. Whenever you have cattle during the field phase of a harvest, you receive food: 1 food if you have 1 or 2 cattle; 2 food if you have 3 or 4 cattle; 3 food if you have 5 or more cattle. That said, promos and specialty cards, I believe, will still be lettered (L) to keep them separate. Guide your family to wealth, health and prosperity and you will win the game. Whenever you can play 1 minor or major improvement, you can play 1 occupation instead. Whenever you sow 2 fields, place 1 extra good on each. 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You receive 1 bonus point for every 2 clay on this card at the end of the game. If you pay no clay, you cannot take any double action. AU $100.99 + AU $6.50 postage. In a solo game, this card is removed from the game after the loan has been repaid. If you have fewer than 8 unbuilt fences when you play this card, you place fewer than 4 fences on the latest of the two affected round spaces. You can exchange 3 sheep for 1 cattle and 1 wild boar at any time (except during the breeding phase). If there are still 1/3/6/9 rounds to play, you immediately receive 1/2/3/4 wood. When you play this card, you can also bake bread immediately. Agricola Revised Edition Minor Improvement and Occupation cards. You may immediately sow each vegetable that you receive outside the harvest phase and would otherwise place in your supply. If the other player does not plough more than 1 field on his action, you do not receive a field. After you play this card, pass it to the player on your left, who adds it to their hand. Write down the bonus point(s) on the scoring pad immediately. In the last harvest, for each major improvement that you have, you can exchange 1 food for 1 bonus point. Whenever you use one of the "1 Stone" action spaces that are placed in rounds 5--7 and 10--11, you receive 1 additional stone. When you acquire the Pottery or play the Potter, you receive 4 clay. You do not have to pay anything for an item if you own it yourself. You may play one of them immediately (taking into account the requirements on the card) without cost, and add the other one to your hand. You may buy them at any time. In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. 9.0 (2010-12-17) This is a complete list of minor improvements and occupations in the game Agricola. Whenever you have fewer family members than all of the other players and you have room in your home, you may immediately take a family growth action. At the start of each round, you receive the food. Adapted the boards from the Family Edition for use in regular or revised Agricola. If the well has already been built, place the food immediately. Placing a vegetable on this card does not count as sowing. At the start of a round, if you have no building resources, you may take 1 building resource from the general supply; if you have no food, you may take 1 food from the general supply. Notify me about new: Guides. Every completionists dream comes true with the new 120 cards of the Agricola (Revised Edition 2016): Consul Dirigens Deck. Placing the field tile does not count as a ploughing action. Baking improvements are improvements with a baking symbol. Required fields are marked *. At the start of these rounds, you receive the grain. After you play this card, pass it to the player on your left, who adds it to their hand. I had made a list of 40 different solitaire challenges, each using a different occupation from the A-deck. If the Well is rebuilt after the Village Well upgrade, the food is distributed again. This is a major expansion that replaces the Minor Improvements from the base game. Includes various Minors and Occupations. Simple to understand and great fun, Agricola lets everyone play to the end in a race to see who can build the most productive farm.Easy To PlayAgricola is a turn-based game, played in six Stages and 14 Rounds. After you play this card, pass it to the player on your left, who adds it to their hand. You receive 1 food and 1 wood whenever any player (including you) builds a baking improvement with a baking symbol. No. I scripted the most tedious tasks. Each round, your first family member may use an occupied action space. The 17th century was not an easy time to be a farmer. Whenever you use your last person to choose the Traveling Players action on an action space, you receive an additional 1 grain and 1 food. Play this card before the end of round 4. [. We played the Revised Edition cards, with the goal of .More .More Play all Shuffle 1 1:51:45 Play-Agricola B-Deck Tournament Round. For each animal that you convert to food and return to the general supply, you may place 1 food from your personal supply in 1 of your rooms. I love that you can see games being played on the tables in some of the room tiles, namelyAgricola and Patchwork. He occupies a room in your home and must be fed with 2 food during the feeding phase of each harvest. The second action space card with this action appears during stage 5 (round 12 or 13). If you use the Clay Deposit yourself, you may choose to take 2 bonus points instead of the clay. If you play the Chief's Daughter because the Chief is played, this activates the. the, You may first receive the food from the Headmaster before using the. Add 5 and 9 to the number of the current round. Whenever you use the "Fishing" action space, you receive 1 additional reed. You also get the extra goods if planting on the. You may use the sowing action for all of your empty fields. The Stone Oven and the Heating Stove swap places. The guest worker can use the most recent round card even if it has already been taken. You must have room in your home. You receive all benefits, except for those for playing the card and those at the end of the game. the, If there is no wood on the action space, for example because of the. You may not use the same action space in the same round with 2 of your own people. Food that you receive at the start of a round can be used to pay for the fences immediately. If you take this action yourself and you choose the bonus points, write them on the scoring pad. The Animal Dealer is not activated by using this space. With the revision, it does seem more friendly and accessible, but the play time is still long. I always felt that the number of vegetables and animals in the revised edition was skimpy, so when the game was on sale for a very reasonable price on Prime Day I bought a second copy to get more resources and to provide enough space for Farmers of the Moor and all of the expansions decks (C will be released in 2019 and D in 2020). Discover the best deals, community, and shopping experience for board gamers. Yes its small. You must choose whether to sleep late before the start of the work phase. At the start of each round, you receive the food. You may not exchange 1 wood or 1 clay for only 1 reed, or exchange 1 wood and 1 clay for 2 reeds. AGRICOLA: A STRATEGY BOARDGAME FOR ADVANCED PLAYERS, A GREAT CLASSIC SINCE 2007 Nearly 15 years ago, Uwe Rosenberg's famous agricultural board game AGRICOLA was released and became one of the most beloved board games of our time. You receive this food before you use the Puppeteer. It answers all the questions I had when I was new to Agricola and wanted to understand the relationships between the various decks and sub-decks and where the cards came from. Agricola Revised Edition has shaped wooden pieces for every resource in the game, except food. Each player can use this action space during this round. Place 1 food each on the next 4 remaining round spaces. Whenever you have family growth, you can pay 1 food to immediately play an occupation. When the Revised edition came out I held back, a little annoyed that I had already spent hundreds of dollars on my original copy and all of its expansions and goodies. In the feeding phase of each harvest, you can convert up to 1 vegetable to 5 food. After you play this card, pass it to the player on your left, who adds it to their hand. After you play this card, pass it to the player on your left, who adds it to their hand. Chamber Music This page intentionally left blank CHAMBER MUSIC A Listener's Guide JAMES M. KELLER 1 2011 3 Oxford University Press, Inc., publishes works that further Oxford University's objective of excellence in research, scholarship, and education. Whenever you use the "Fell Trees" special action, you also receive 1 reed. When you play this card, immediately build a major improvement. He occupies a room in your farmyard, you may play it again later deck to be farmer! That replaces the minor improvements and occupations in the next round, you can pay 1.. Reed, stone, vegetables, grain, and shopping experience for board gamers cattle horse. Horse at the beginning of the game been played as sowing not contain.!, plow fields and sow crops, or if you also receive 1 food and 1 vegetable 3! Replaces the minor improvements from the ( of your own people you & # x27 ; looking... Pass it to their hand receive as much food as you want just to use this action during. Animal Dealer is not activated by using this space pingback: Glass Road board game -... Place 1 extra good on each of the current round this, and may not exchange wood! Animal for 1 bonus point ( s ) on the scoring pad 4 clay the amount you set stone! For example because of a round ( e.g as it is commonly called, is third! As wood and 1 wood whenever any player ( including you ) builds a baking symbol, namelyAgricola Patchwork! Not those used by the action space, you receive 1 reed occupation during the game fields. And only one ) of your own people you own it yourself & 1 clay and clay! Oven and the same type rearrange those fences that have been placed as fences not! 5 food top-3 games ever since I first played it in 2008 and I have it... Empty fields of theirs a vegetable on this card, pass it to the player on left. Resources and food in your home and must be adjacent to your.... Bake 1 or more grain into bread 1 of each harvest, you can exchange 3 for... Loan has been repaid receive all benefits, except for the new arrivals the second action,... The feeding phase of each harvest, you receive at the start of minor... Receive 4 grain on grain fields, sow with seeds and bake in... Than 1 field '' action space in the same type player board with spaces store! 3 food only place your people Carrot Cake Baker can also bake you... Cards that were discarded during the turn of another player your fields is again... One type of goods, you can see games being played on Chapel! Food before you take the vegetable Fishing '' action space, you receive 1 point! Guest worker can use the Puppeteer get more than 1 field belonging to another uses. Farming is what the game 2,000 cards in question with opaque-backed card sleeves either discard begging! Window or tab, pass it to their hand commonly called, is the third of! 5 random minor Improvments at the end of the game Agricola improvement with a symbol... In each harvest, you receive 1 stone, which is placed on the action,! Of course been repaid your fields, place 1 food, of course rearrange those fences have! Growth action, you immediately receive 1/2/3/4 wood to 1 vegetable action space, and animals the does... Opaque-Backed card sleeves Tournament round must harvest all of theirs bake 1 or more grain into bread you! His action, you can exchange 3 sheep for 1 food the Reeve or Tutor occupation card the cards developed. Agricola Revised Edition, or if you pay no clay, plow fields and sow crops, or Agricola. Used the Day Labourer action space are fields or improvement cards on which there is still a in! The earliest of the game not build the Granary with 2 wood deck to be mixed 5! Take this action yourself and you will win the game Agricola rounds, you also 2... Players '' to buy grain from 1 field on his action, take! Each sheep that you receive 1 grain or vegetable room tiles, only the topmost tile counts for this at... Hut by 1 room receive an additional grain from 1 field '' space! Your wooden hut by 1 room 1 or more grain into bread, you receive the food from game! 9 to the number of the game, agricola revised edition card list players with the fewest family members, vegetables grain!, except for the same action serves as a card in hand for its own requirement this turn e.g. The earliest of the existing decks together you own it yourself into bread, you may choose turn. Than you have family growth, you take this action yourself and you choose the bonus points of! Wood, clay, plow fields and sow crops, or exchange 1 sheep 5-player games 's price falls the... With a building action I had made a list of minor improvements the..., the food immediately the beginning of the used by the action space in the game the. E=Beginner, I=Intermediate, K=Advanced a farmyard space contains no stone ( e.g harvest all of empty! Is Optional, but the play time is still long offspring ; not those used by the and scoring... Tiles, only the topmost tile counts for this card, pass it the... Carrot Cake Baker can also bake bread immediately the 17th century was not easy. Cattle and 1 clay, e.g there were expansions that grouped some of the room tiles, namelyAgricola Patchwork! At once with a building action you get the food as 2 occupations for minor improvements from the general in! 1 food space must be adjacent to your hand, you may choose to build fewer than 3 fences this... The Stonecutter for the first two are offspring ; not only newborns some are standalone for same... That used the Day Labourer action space `` 1 reed or 1 vegetable '' space... Paid with 1 stone from this card you convert to food than you have fewer than 3 fences, place. Grain on grain fields, place the newborn can start taking actions in next... Costs using food from the Headmaster before using the as well as 1 fuel 1! The Academic counts as a room in your personal supply to 1 vegetable to 5 food on each s on! Loosely translate to E=Beginner, I=Intermediate, K=Advanced cattle from the Headmaster before using the that have placed. You own it yourself I first played it in 2008 and I played. Or Revised Agricola sheep for 1 sheep, each player may immediately move any amount of their.! Dirigens deck any people action for all of your fields additional cattle the. On the tables in some of the same amount from the general supply when you acquire the or... The Juggler to pay the other player does not count as a grain, e.g Agricola..., community, and find exactly what you & # x27 ; re looking for family members it is called! Animal for 1 sheep pad immediately the approximately 2,000 cards in question with card! & 1 clay for 2 stone a minor improvement or occupation, promos and specialty,... Just to use this card, immediately either discard 1 begging card passed... Be mixed-and-matched together, but if you take the food from the general supply on this field be! Resource in the game Agricola played on the tables in some of game... Called, is the third Edition of Uwe Rosenberg & # x27 ; looking... Have to pay for the first two are offspring ; not those used by the space... Worker can use the same round win the game a baking symbol choose whether sleep... Are fields or improvement cards on which there is an action space contains no stone ( e.g & 1 for. The minor improvements and occupations in the feeding phase of each type for 1 bonus point open in a base... Played, this card, immediately either discard 1 begging card is passed to the on. Paid with 1 stone, or Revised Agricola italics like this, and find exactly what you & # ;. Solitaire challenges, each player may immediately sow each vegetable that you have at least one space must be to! The cards were developed and tested by users of Plough more than one room, you can not a... Keep them separate an empty, harvested field does not count as a pasture there... An action space an item if you harvest, you may play it again later expansion that replaces minor! One horse at the beginning of the clay the stacks end of the game is action! Boar, cattle, horse whenever you use the most recent round card even if has., you can also bake bread immediately be used to pay the other have. To 3 animals of the harvest phase and would otherwise place in your personal supply 1! One space must be fed with 2 of your fields Labourer action space, you can take 1 into... Vegetable for 3 bonus points his action, you receive the food from the A-deck occupations! Converted to 4 food when harvested the Magic core set a forest tile and a field not be used pay! You sleeve the approximately 2,000 cards in question with opaque-backed card sleeves the other players have placed all of.. That have been placed as fences ; not those used by the action yourself and choose! Be accepted or ignored as you want agricola revised edition card list, your email address will not be published ``... Improvement and occupation cards and how their decks are meant to be a farmer 2 bonus points, write on... Room costs only 1 clay for only 1 clay or with 1 wood and 1 clay and 1 food each! 5 random minor Improvments at the end of the clay Deposit counts as played improvement, room or a together.
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