Bear in mind the Echo only must be within 15 feet of youso long as youre able to see the space. First time DnD player here, still learning..Im currently Level 6 Rogue Thief and only now heard about multiclassing option. Cause for combat you'll want dex and con anyway. For example, if you are a Cleric and want to multiclass as a Rogue, youll need a Wisdom score of 13 or higher and a Dexterity score of 13 or higher. Since Rogues only need to make one attack per round, they can cast Booming Blade to deal extra damage in addition to Sneak Attack damage. So its possible to go away safely without needing to Disengage. I was wondering if taking a feat that enhances spell casting would also be a worthy investment, such as warlock initiate or magic initiate. Turn 2 - you move your echo up to 60ft away from you, swap with it, run 30ft further away, and shoot your enemy. To clarify, Ancestral Protectors doesn't compel the target to attack you. Rogue: Phantom; Sorcerer: Shadow Magic; Warlock: Fiend; . So recently im gonna start playing my first dnd campaign and i was going to play a custom version of the Echo Knight which instead of being alternate timelines was instead a ghostly spirit that inhabits the body of the character and gives them the ability to create Echo's . Welcome to Flutes sly guide for Rogue multiclassing character builds. The consent submitted will only be used for data processing originating from this website. Action Surge allows you to Ready an attack to similarly attack out of turn as a reaction to frequently Sneak Attack. Among those courses that attract, it does not even cast spells. It does not operate in RAW Polearm Master 5e refers explicitly to the response assaults condition being enemies entering your achieve. This invention is appropriately named the Swashgunner by Opal in her seafaring article. We are thinking about starting a new one after so I started thinking about possible builds and I came up with this idea. I previously recommended this multiclass for the Arcane Trickster. The Riposte maneuver allows for an option to attack during an enemys turn with Sneak Attack damage during a round (in addition to Sneak Attack on your own turn). The persona gets you in front of powerful people during a performance. Still, before I get to that, Ill mention several combinations that are good for any Rogue regardless of the Rogues chosen subclass. If your DM principles that your Echo could be chance assaulted, you can make yet another assault should youve Sentinel? One of the worst parts of being an Assassin is dealing with the lackluster subclass features Infiltration Expertise and Infiltrator. Whatever you can do in an echos position could be performed in anothers instead. Theyre not bad subclasses, but they fit into a niche that doesnt mesh well with any combination Ive imagined. I recommend narrating your psionic abilities as originating from your own presence between worlds, like a constant state of twilight causing you to have unnatural abilities. 2023 Wizards. Use Manifest Echo to create a ghostly version of yourself that can deal Sneak Attack damage. Web - An exclamation mark for this build's excellent output of forced movement. I am a huge fan of Fighter 6 -> Rogue X builds, to get a Rogue with a Shield, an extra ASI, and Extra Attack, but Extra Attack is the thing that keeps it from being a loser on combat ability. The Explorers Guide to Wildemount is an outstanding D&D publication that hides many of its very best articles in plain sight. Unlike the enchanter, the Trickery Clerics abilities lend well to what Rogues like to do; they can buff Stealth rolls, create illusions of themselves, cast interesting spells that mislead and deceive, and deal extra poison damage. Once summoned, your replay merely must stay within 30 ft. of you, but it might proceed in some unexpected ways, not being bound by space or time. Also you can teleport 1000 feet and will only cost you 15 feet movement. I like their themes, and the Horizon Walker can be flavored to be an extension of the Phantom Rogue. Both are within 5 feet of a target creature and I choose to attack from my echo's location. Your email address will not be published. The ability to shapeshift into beasts can lend well to a cat burglar. If you go with the six levels of Cleric, youll get Steps of Night to gain flight while in darkness. Thief Rogues enjoy getting close to enemies to use Fast Hands. It means that a spare bolt can not off-handedly kill the 1hp Echo Knight. It only gives them disadvantage . When a creature that you can see within 5 feet of your echo moves at least 5 feet away from it, you can use your reaction to make an opportunity attack against that creature as if you were in the echo's space. Polearm Master/ 5e Echo Knight interaction. Unfortunately you can only do SA once per turn, otherwise thatd be way too overpowered dealing 20d6 + Weapon attack x2 damage. No. Warcaster would be ok if I were to go for many levels in Bard, but I might not do many beyond getting the subclass. I know this is true because Ive seen her create approximately six characters who were all variations of this concept. You may use your response to teleport the Echo into space within 5 ft of the targeted creature. Youll also have Action Surge in a pinch. You may make one extra melee attack originating from the Echos position. Everything comes down to a few details that fly beneath the radar. Echo Knight 5e build a brand-new fighter subclass that provides the martial class with innovative strategies to violate the rules. Suppose it is a bonus action. If it must make a saving throw, then it utilizes your saving throw bonus to your roster. The thing is I don't want to feel very weak compared to other players at some levels. Im analyzing the Rogue class as both core and secondary within a multiclass build. General Multiclassing NotesDipping 1-2 Levels in RogueMulticlassing for Any Type of RogueArcane TricksterAssassinInquisitiveMastermindPhantomScoutSoulknifeSwashbucklerThief. Echo Knights split the game in many unexpected ways. After all, it's just another Fighter for the player to work with. Ill add it to the list. Echo Knight Fighter Echo Knight Fighter is widely considered to be a top tier amongst min-maxers. Use a shield and rapier with the Duelist Fighting Style. You may use your response to teleport the Echo into space within 5 ft of the targeted creature. aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. You could go for more levels of Rogue if thats your preferred class, but going for more spells feels right, especially since you can gain Extra Attack at level six with the College of Swords (thats probably comparable to the Swashbucklers level-seventeen feature). I want to also premise with my disappointment (but agreement) that the combination of Bards Jack of All Trades and Rogues Reliable Talent features do not work together, so thats why I wont mention it further. Youll also be able to use a longbow since youll have martial weapon proficiency. This deviates from the usually optimal way of building Rangers with Crossbow Expert to weaponize bonus actions. The Swashbuckler excels at one-on-one combat, and the Hunter has the tools to enhance this specialty. The Hexblade patron allows you to use Charisma for attack and damage rolls with your Pact of the Blade weapon, so your task of balancing your stats is simplified. With skills in woodcarvers and other artisan tools, the Artificer addition brings a myriad of magic items (of which you can attune to four and craft in a quarter the time and half the cost) and powerful complimentary infusions. This combination allows you to get the best class and subclass features from the Gloom Stalker while complimenting the build with Rogue levels. In fact, they can use Strength while still getting Sneak Attack damage because they only need to use finesse weapons; Sneak Attack only requires a finesse weapon to be used. Web is an extremely potent crowd-control spell. Youll also gain the medium armor and shield proficiencies to boost your AC. . Echo Knight Subclass Summary The Echo Knight gets a huge amount of front-loaded features. Echo Knight shenanigans:Youve to develop or quite only excellent features youve discovered? Without requiring concentration or spell slots to do so, youll gain invisibility and a flying speed so you can be a stealth jet. Invest in a thirteen or fourteen for Dexterity so you can multiclass, but invest primarily in Strength and Constitution. Notably, your echo is not a creature, so Ancestral Guardians would not give your echo resistance to damage from attacks made against your echo (which is usually going to be entirely trivial as your echo has 1 hp). Movement speed is also increased by Dread Ambusher, and it also grants a bonus to initiative rolls equal to the characters Wisdom modifier. For starters, your Echo can not be targeted by spells that define their aim at a creature. The Ranger spell list packs many spells that can benefit a Rogue and their party. There are viable multiclass combinations, naturally, but nothing with intense synergy worth mentioning. The Echo isnt a creature. For cantrips, I recommend at least choosing Booming Blade. STR powers martial attacks and contributes the Athletics skill, which allows them to execute feats of STR like jumping, running, lifting, carrying, and pushing heavy objects. And you are making the attack, not anything else. The quick teleport grants advantage on a melee attack so the Rogue can use Sneak Attack. Your echo is not a separate entity. Suppose you took damage, and it destroyed an echo for Knight 5e. Well you're not a phantom rogue for 3 more rogue levels. Alternatively, you could be a High Elf for your race to gain the cantrip, but Arcana will do well for you otherwise. With merely one level of Arcana Cleric, youll gain proficiency in medium armor and shields (a big boost to your defense), and youll choose two Wizard cantrips that become Cleric spells for you. Fighters are the versatile masters of the battlefield capable of taking on any combat role that possess every sort of weapon mastery. The Echo Knight 5e is the most recent fighter subclass. I love this idea, especially making the genies bottle into a conspiracy theorists cluttered room. It provides you with 45 feet of reach with your firearms (when the Echos route is unobstructed) for your transaction of bonus actions. Hunters Mark will also be useful if youre tracking down someone you need to rob. Every level in a secondary class is an opportunity cost to your core class. You may gain few temporary hit points that equal 2d6 plus your Constitution modifier. The Gloom Stalker Ranger compliments the Assassin in several ways. The Pact of the Blade also grants you the ability to summon your weapon, so you can go into a social situation unarmed. It also takes up the same amount of space as you do. Networking is important! You might need to make a choice whether you want to use the psychic blades or a rapier and shield per fight since the two will conflict. The Inquisitive Rogue thrives on being able to perceive and deduce. You may love the wide range of ways in which you can taste the Echo Knight's Echo. So sneak your recognizable inside a building, use your actions to determine through its own eyes, and your bonus actions to supercharge your repeat where you can. This makes a character who uses their Charisma stat for almost everything, whether it be spellcasting, attacking, or adding to their Initiative roll in a fight. From the 15th level, you discover to consume the fleeting magic of your Echo. With the Bear Totem at level three, youll resist all damage types except psychic damage. In addition to the mundane investigative skills of the Rogue, the Monster Hunter Ranger will perceive a supernatural creatures strengths and weaknesses. Similar to my recommendation of the Psi Warrior above, the Soulknifes psychic powers thematically fit the Horizon Walker Ranger. You can also use Booming Blade instead of your attack in either instance of attacking. Does this qualify for sneak attack damage because I count my real body as a Ally? Multiclassing allows you to build interesting concepts for unique characters with outside-the-box specialties. pirate with unexpected utility. Rogues only need one hand to attack effectively, freeing up the other hand to use a shield. Echo Knights tend to be as strong as they are agile, which means they'll need to focus on both Strength and Dexterity. Your enchantment spells will have two targets instead of one, and targets are more likely to fail due to your ambush. Fighter Cleric Multiclassing- A 5e Guide for Holy Beatdowns. When you party hits level 13 you can round out your dex to 20 with your level 8 rogue feat. Opportunity Attack the Echo. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. 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