Gonna start playing NWN2 recently.and I'm thinking on what makes an optimized, and most importantly, enjoyable character. Forovan: Defeating Forovan again (we had 36 strength when we tried, but are again unsure of where the cutoff lies) will net you a Belt of Storm Giant Strength, granting +10 Strength with no downsides. I am open to enchanting already existing items, especially Sergei's falchion (forgot the name) and boots of sun soul. Youll find another path leading down to the Library. She wont deal a huge amount of damage with it, but it keeps her busy when youre not casting spells with her, and shell stay away from the enemies that would likely pound her to death. I couldn't really let the perfectionist in me rest, so I hardly ever used a single essence until I could max off the item - which is something I just barely managed to get to before I left "civilisation". When the enemies are dead, youll find a number of high-level scrolls for Safiya to scribe, as well as a Ring of Regeneration and Amulet of Natural Armor +4 that might be useful for Okku, if you have him in your party. Youll definitely want to have her memorize the Stoneskin and Spiderskin spells, which can both be cast on all party members for a good amount of damage protection. If you want to gain some items, head to the Pool and speak to Orglash there. Speak to the Imaskari Golem there. If you choose not to devour spirits, you can attempt to Suppress your craving. If you wind up summoning with him consistently, then the Augment Summoning feat will be worthwhile, but you can probably find that as a bonus feat on an item along the way. If you side with the defenders, Araman will join you as a fifth party member, fully controllable and outfittable. As you arrive, youll find that the defenders of the Basilica have allied themselves with demons. Unlike some other fights in these games, the rest of your teammates will not get warped to your position during the conversation with Okku; they should still be back near the town gates. Gann should cast Summon Creature VIII before the fight begins, and Safiya should nab a Mordenkainens Sword. These guys will give you a lot of backstory about the ending of NWN2 and how you came to be in Mulsantir, if you ask. Lastly, you can pay the boatman in Mulsantirs docks 10,000 gold to allow you to head north of Mulsantir to the outpost there. Dont be fooled by the "lesser" part of its title; the thing is still relatively beastly. Nadaj believes that Dalenka is a spy, and is somehow tied to the disappearance of the Wood Man and the deaths of the berserkers. Striking at the giants as they grab the crown will let you repel their challenges until the real jarl comes. Youll also be able to loot the Red Guard bracers from her body, which offers 25% immunity to magic, immunity to level and ability drains, and three casts per day of the Greater Dispelling spell. Found only in meteorites and the rarest veins in magical areas, adamantine is an ultra-hard metal that adds to the quality of weapons and armor. That'll let you craft an armor with immunity to critical hits. If he doesnt, hell drop some trinkets, including a set of Bracers of the Inner Planes, which instill 20% resistance to all elemental damage and damage from positive and negative energy. If you tell him that coming with you is better than staying in prison, then refuse to promise him anything, hell come along. Kill him to end the quest. Second Door: A defective Imaskari golem will attack you when you open this door. Rebuff yourself, then head into the Vault itself. Kepob will run away at this point. First of all, you will require an item called Enchantment Focus which is sold within the Laboratory in the Lower Ward. None of this influences your alignment, so feel free to butter her up. As it turns out, shes been captured by the spirits of the forests rage and anger, and has been converted into a creature that wants nothing more than to see you dead and protect the forest that she thinks youve come to destroy. With these preparations in place, move your main character forward and speak to Ivin. If youre looking for a lot of Evil points, complete the ritual and fight the whole gang. Hell give you the Mask Fragment (Boy) before the dream breaks up. The Tome of the Dolorous Sage is located in the northwestern vault. . If you like, you can speak to Vaszil at the docks and get going immediately, but there are some new side quests for you to perform. Devour one spirit per day, at most, and use Suppress when youre near a lot of spirits, and you should be ok for the most part. You'll also gain the Wood Man's essence, which says that it can be bound with another token of tainted nature to make a staff. If you head to the southeast, youll find the Blighted Trees. Weaponmaster? The following mods are for the first expansion for Mask of the Betrayer. Like NWN2, MotB crafting will upgrade previous enchantments on items (replace them) if they are of the same type (e.g., fire damage 1d6 can be upgraded to fire damage 2d6). If you dont have any good conversation skills, you can bribe him to your side. If you enter the southeastern room and kill the three students there, you can loot a Mysterious Device from a table inside. If you have Okku in your party and three Brilliant Spirit Essences, return to Nakkai and have him begin the ritual. Its heady stuff - eating a dead gods soul? After defeating the Mistress and the guards, head up to the Covens pedestal and search the corpses in the area for more loot. For example, you can get a +2 +1d6 acid longsword very early on. The benefit is for berserkers only: you gain an extra +2 AC bonus when you rage, with larger bonuses if you have Greater or Mighty Rage. You have some options here: you can simply attack Gawatha, if you wish, which will net you some experience, gold, and a peculiar piece of medium armor. Can replace the above effect IF there's not maximum effect on weapon. The beginning of the game is a confusing one for your character. Theres a large open area there with an Ancient Wooden Chest in it. THX. This isnt a quest, but if you speak to the Shou family outside of Mulsantir, theyll explain that Okku and his army crushed their cart while they were passing into town. Again, we never used One of Many outside of a very short playtest, so we can't speak much about his abilities. His abilities are fairly redundant with Safiyas, but hell still be a pretty handy addition to the party if you choose this path. There are a few scrolls on the floor, but nothing else. Your first goal will be to head into the Veil Theater, which is located nearby. This last dreamscape will hold the key to saving Akachi permanently. Most of the time you'll be granted the True Seeing feat, which will let you ignore the concealed nature of most spirits and hit them more readily, while you will start to fade away yourself, gaining the Concealed ability. I've started the official campaign as elvish monk (Wild Elf) 14 Str 18 Dex 14 Con 10 Int 14 Wis 8 Cha So far I've reached lvl 3 and I've decided for Hero's Luck and Dodge and I've to decide to appoint my first Stat point. 2023 GAMESPOT, A FANDOM COMPANY. In no particular order, we headed for the Wells of Lurue first. There are three groups of petitioners inside the Coveya that you need to deal with if you want to reach the Coven. Kaelyn isnt going to set the world on fire with her combat damage; she doesnt have much strength to work with, so shell struggle to hit the high-armor enemies that youll be encountering. Last up is Rammaq. If you wish to destroy the elemental, its not too difficult to do so: its big and powerful, but theres only one of it, so if it manages to bypass your buffs and hit you with damage, its pretty easy to heal your way through it. When the knights are down, search the bodies for a key. One of Many is an interesting follower, but also a problematic one. Since you get a bit more experience for taking the long way around, well assume that thats what you do. Dont forget that Gann has his Chastise Spirits and Weaken Spirits powers; he can harm large groups of foes with them. If you want to kill the spirits, do so and move on. Check the corpse and the beetle mound for items, then speak to Fentomy on the shore. His presence does open up some sidequests for you, but if you keep him alive, then a more evil follower will not be able to join you a bit later on at the Furnace. With that done, return to the Prison and head through the portal again. Reminder: debugmode 1, giveitem [item code], debugmode 0. Buff yourself thoroughly before proceeding up the mountain here. You can gain some points with her by telling her that she seems to care for her familiar as you walk up the ramp in front of you. That'll provide you with a mind affecting immunity bonus as well as all the other stuff. Run your main character quickly back to them at this point. At this point, you should have a few quests in your journal, and can begin to start examining them as you like. If you fought them, then all of the petitioners and guards will be hostile to you. If the dryads are casting on you from the background, you may want to have Gann and Safiya use their ranged attacks on them in return. Thatll leave you with the Shape of Fire Essence, which you can throw into your Enchanters Satchel and use with the Mold Spirits feat to enhance a weapon or piece of armor. After a bit of bantering, the spirits will attack you. If you bash the stones here, youll find the Periapt of the Lost Witch, which grants the wearer Immunity to Critical Hits, Spell Resistance 30, and a couple of spell uses per days for Avasculate and Bestow Curse. For Mask, Obsidian revised the magical enchantment system from the version in NWN2, which was clunky and fiddly. Had to make a new weapon. Kaelyn can cast Mass Aid, as well. If Okku is in your party and you attempt to devour the Wood Man, hell automatically turn on you and youll be forced to kill him. Neverwinter Nights 2: Mask of the Betrayer (NWN2:MotB) is an expansion to Neverwinter Nights 2 developed by Obsidian Entertainment and published by Atari. Bug notes: is actually a fortitude save and also works on more than just undead. Added Vorpal. When you think youre ready to join, head into the lodge and speak to Jurak. Be sure to demand tribute first; youll get the Thicketfavors gauntlet which will be perfect for Gann. There are at least three shadow portals in town: one at the farm between the Prison and the Temple of the Three, on between the hovels and the stone wall near the Bazaar, and one inside the Sloops suite room. If you manage to defeat him (which is possible, with a very good enchanted weapon and a large number of attacks per round), youll earn the Transcendent Edge, a large falchion that appears to mostly be normal, save for the bonus feat "Spirits Ruin". In combat, Safiya is your basic wizard. 5d6 cold (Would replace this with electricity if not for class feats). Read it, and youll find the location of your soul in the Wall of the Faithless. 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